I have been using Unity for over 3 years now. Making several mini projects and protoypes. With two games released, one still in development. I have a strong understanding of the engine.
I have been coding in C# since 2017 as well, mostly for use in Unity for my game projects. It is my primary language and I have become well versed in it. I also have have some knowledge of python.
My primary art creation has been using Blender since 2017. For modelling, texturing and rigging 3D game assets. I also use Krita and Gimp for creating textures and sprite assets.
I have experience using version control systems, primarily through using GitHub for my projects.
I have experience using different project management tools such as Jira and Trello. And more recently Codecks.io